A downloadable project for Windows, macOS, and Linux

  • First person controller
    • walk, sprint, jump, crouch
  • Functioning elevator system
  • Item dropping system
    • Physics interaction while ensuring items will never fall out of world
    • Based on major issues with some Puppet Combo games (eg Nun Massacre) where key items will fall out of world and softlock you
    • Implemented using PhysicsScene simulations
  • Amnesia style doors
  • Inventory system
  • Simple dialogue systems (with choices)

The majority of these (and some other) features were implemented using Scriptable Object based architecture I implemented based on this talk by Ryan Hipple : Unite Austin 2017 - Game Architecture with Scriptable Objects (youtube.com)


Download

Download
Asylum Horror Game.exe 651 kB

Install instructions

WASD - Walk

Shift - Sprint

Space - Jump

Ctrl - Crouch down / up

Left click - Interact with world (Pickup, talk,  open doors etc.)

Tab - Open inventory

Q - Drop item

Scrollwheel - toggle through items

Escape - Open pause menu


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